by OP098 on 11 January 2023 - 233 views - 0 comments
[UPDATED]Blender Addon SUPER-Solid-Mode V4.3.3
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Product ID
SUPER-SOLID-MODE_v4.3.3
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[UPDATED]Blender Addon SUPER-Solid-Mode V4.3.3 [NOW WITH AUTO-MODE >>> Always Show Color Image Textures in Solid Mode & Get Animation Speed Boost On Objects With Normal Maps]
[UPDATED]Blender Addon SUPER-Solid-Mode V4.3.3 [NOW WITH AUTO-MODE >>> Always Show Color Image Textures in Solid Mode & Get Animation Speed Boost On Objects With Normal Maps]
DAZ/DIFFEOMORPHIC SPEED BOOST TEST (Should apply to other characters with similar stats)
Simplify was 0 in Blender for All…
Strand Based Hair for All (Toulouse)…
Clothes Had Normal Maps for All…
DAZ RESOLUTION LEVEL WAS HIGH FOR ALL
(With Body, Hair and Clothes included) GENESIS 8 HAD: 118,000 faces GENESIS 8.1 HAD 194,000
WITH CHARACTERS IN EVEE Render Mode…128 Viewport Samples…
Ambient Occlusion, Bloom, Screen Space Reflections, and Motion Blur, enabled
When I ACTIVATED Super-Solid-Mode!
GENESIS 8… went from 7 FPS to 24 FPS
GENESIS 8.1… went from 3 FPS to 10 FPS (Disable Eyebrows FPS jumps to 20 FPS)
DAZ/DIFFEOMORPHIC SPEED BOOST TEST SYNOPSIS
I am still testing this…but likely if your character or object has Normal
Maps anywhere on them and an Armature Modifier or Shape Keys (Animated)
you’ll get a speed boost when you animate if you use this add-on,
It optimizes the Normal Maps on all items in your scene so you’ll get
a huge performance boost overall..
DESCRIPTION:
This Addon Activates All Diffuse ‘Image Texture’ nodes connected to a Base Color input
of both ‘Principled BDSF’ and ‘Diffuse BDSF’ nodes AUTOMATICALLY AND WITH THE
PRESS OF THE SUPER-SOLID-MODE BUTTON so your 3D Asset displays with the
Diffuse Image Texture in Solid Mode (The COLOR one)
A Diffuse Texture is the one that’s the actual picture not the Normal/Roughness Map
Not only does this Addon Refresh your Solid Mode viewport every time you click the
SUPER-SOLID-MODE button, Import/Delete any Object, or add a Material with
THE EXTREME PBR BLENDER ADD-ON, an Awesome Feature btw
so that all your OBJECTS
show Diffuse/Color Image Textures!
BUT IT ALSO…
OPTIMIZES THE NORMAL MAP NODES ON ALL MATERIALS…
EVERY TIME YOU CLICK SUPER-SOLID-MODE button, Import/Delete
any Object, or add a Material with THE EXTREME PBR BLENDER ADD-ON,
Again an Awesome Feature…
EEVEE HAS SEVERE FRAME-RATE DROPS WITH
ANIMATED OBJECTS THAT HAVE NORMAL MAPS…
NOW AUTOMATICALLY!
ALL NORMAL MAP NODES WILL BE OPTIMIZED!
https://blendermarket.com/products/super-solid-mode
[UPDATED]Blender Addon SUPER-Solid-Mode V4.3.3 [NOW WITH AUTO-MODE >>> Always Show Color Image Textures in Solid Mode & Get Animation Speed Boost On Objects With Normal Maps]
DAZ/DIFFEOMORPHIC SPEED BOOST TEST (Should apply to other characters with similar stats)
Simplify was 0 in Blender for All…
Strand Based Hair for All (Toulouse)…
Clothes Had Normal Maps for All…
DAZ RESOLUTION LEVEL WAS HIGH FOR ALL
(With Body, Hair and Clothes included) GENESIS 8 HAD: 118,000 faces GENESIS 8.1 HAD 194,000
WITH CHARACTERS IN EVEE Render Mode…128 Viewport Samples…
Ambient Occlusion, Bloom, Screen Space Reflections, and Motion Blur, enabled
When I ACTIVATED Super-Solid-Mode!
GENESIS 8… went from 7 FPS to 24 FPS
GENESIS 8.1… went from 3 FPS to 10 FPS (Disable Eyebrows FPS jumps to 20 FPS)
DAZ/DIFFEOMORPHIC SPEED BOOST TEST SYNOPSIS
I am still testing this…but likely if your character or object has Normal
Maps anywhere on them and an Armature Modifier or Shape Keys (Animated)
you’ll get a speed boost when you animate if you use this add-on,
It optimizes the Normal Maps on all items in your scene so you’ll get
a huge performance boost overall..
DESCRIPTION:
This Addon Activates All Diffuse ‘Image Texture’ nodes connected to a Base Color input
of both ‘Principled BDSF’ and ‘Diffuse BDSF’ nodes AUTOMATICALLY AND WITH THE
PRESS OF THE SUPER-SOLID-MODE BUTTON so your 3D Asset displays with the
Diffuse Image Texture in Solid Mode (The COLOR one)
A Diffuse Texture is the one that’s the actual picture not the Normal/Roughness Map
Not only does this Addon Refresh your Solid Mode viewport every time you click the
SUPER-SOLID-MODE button, Import/Delete any Object, or add a Material with
THE EXTREME PBR BLENDER ADD-ON, an Awesome Feature btw
so that all your OBJECTS
show Diffuse/Color Image Textures!
BUT IT ALSO…
OPTIMIZES THE NORMAL MAP NODES ON ALL MATERIALS…
EVERY TIME YOU CLICK SUPER-SOLID-MODE button, Import/Delete
any Object, or add a Material with THE EXTREME PBR BLENDER ADD-ON,
Again an Awesome Feature…
EEVEE HAS SEVERE FRAME-RATE DROPS WITH
ANIMATED OBJECTS THAT HAVE NORMAL MAPS…
NOW AUTOMATICALLY!
ALL NORMAL MAP NODES WILL BE OPTIMIZED!
https://blendermarket.com/products/super-solid-mode
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