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by phuongdzu on 11 August 2015 - 1 895 views - 0 comments
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Digital Tutors Sculpting a Stylized Game Environment in ZBrush and 3ds Max- repost

Digital Tutors Sculpting a Stylized Game Environment in ZBrush and 3ds Max- repost

Digital Tutors Sculpting a Stylized Game Environment in ZBrush and 3ds Max
Video: AVC (.mp4) 1280?720 15fps | Audio: AAC 32KHz 2ch | 1.8 GB
Genre: eLearning | Language: English




Throughout these lessons we’ll learn how to sculpt a stylized game environment. We will look at different methods of sculpting environments in ZBrush. We will start by using 3ds Max to create a block out based on our sketch. We will then use ZBrush to create different surfaces such as stone, cloth and metal. By the end of this tutorial you will have a solid understanding of workflows that can be used to create a stylized game environment.



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