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by phuongdzu on 15 November 2015 - 733 views - 0 comments
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[Tutorials] The Gnomon Workshop - Demystifying Substance Designer an artistic approach with Christop...

[Tutorials] The Gnomon Workshop - Demystifying Substance Designer an artistic approach with Christop...

The Gnomon Workshop - Demystifying Substance Designer an artistic approach with Christophe Desse
Software: Maya, Substance Designer, Redshift | Duration: 295 minutes | 3.47 GB



In this lecture, Christophe Desse demonstrates how he uses Substance Designer to efficiently generate textures for his 3D assets. As the title implies, the goal of this title is to remove the fears and inhibitions that could arise when presented with such a powerful a node based texturing system. The first part of the lecture is an introduction to the tools, with an overview of rendering in iray. Christophe then delves into the main project where an airplane and pilot are fully textured using a simple but effective approach. In conclusion, the project is rendered first in iray within substance designer, and then in Redshift for Maya.

Homepage:_http://www.thegnomonworkshop.com/store/product/1157/


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