NOTICE:
Site is open for new registration
New user can use forum and download something. If you want to use full of features, you can upgrade to Golden membership.
by phuongdzu on 20 March 2016 - 1 586 views - 0 comments
  • 0

[Tutorials] Texturing a Game Character in Substance Painter and Designer

[Tutorials]  Texturing a Game Character in Substance Painter and Designer
Texturing a Game Character in Substance Painter and Designer
Software: Maya 2016, ZBrush 4R7 , Substance painter 1.42, Substance Designer, Marmoset Toolbag, Unreal Engine
Project Files: Included | 2.14 GB



Speed up your texturing workflow and create fascinating, detailed characters at the same time. In Texturing a Game Character in Substance Painter and Designer, you?ll learn how to texture a character for use on multiple game engines. You?ll create controllable, tweakable substances that will help tell the story of the character, as well as speed up the workflow for creating multiple physically-based materials. At the end of the course, you?ll have textured a character and placed that character in Marmoset Toolbag and Unreal Engine 4.


Tags:
ADD COMMENT
Information
Users of Guests are not allowed to comment this publication.
Register