NOTICE:
Site is open for new registration
New user can use forum and download something. If you want to use full of features, you can upgrade to Golden membership.
by phuongdzu on 28 March 2016 - 1 511 views - 0 comments
  • 0

[Plugins] SolidAngle Maya to Arnold v1.2.7.2 Win/Mac/Linux

[Plugins] SolidAngle Maya to Arnold v1.2.7.2 Win/Mac/Linux
SolidAngle Maya to Arnold v1.2.7.2 Win/Mac/Linux



Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.

Features
  • Seamless integration with Maya shapes, cameras, lights and shaders.
  • Image Based Lighting support, including a state of the art physical sky.
  • Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
  • Support for volume rendering with Maya Fluids.
  • Support for Maya Hair and nHair.
  • Particles and nParticles support, including particle instancer.
  • Defer the creation of geometry at render time with the Stand-in placeholder nodes.
  • Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
  • Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
  • XGen integration.
  • Texturable geometric lights.
  • Deep EXR.
  • Rendering of curves.

Tags:
ADD COMMENT
Information
Users of Guests are not allowed to comment this publication.
Register