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by phuongdzu on 17 February 2016 - 1 095 views - 0 comments
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[Tutorials] Designing a Character for Mobile Games in ZBrush

[Tutorials] Designing a Character for Mobile Games in ZBrush

Designing a Character for Mobile Games in ZBrush
Software: ZBrush 4R7, 3ds Max 2016, Photoshop CS6 | Project Files: Included | 1.26 GB



Throughout these lessons, we?ll learn how to create a high poly character for mobile games using 3ds Max, Photoshop, and ZBrush. We will discuss the steps required to sculpt a game character from scratch. We?ll start by using 3ds Max to create a base mesh guide, then use ZBrush to start the sculpture. By the end of this tutorial, you will have a solid understanding of the workflows that are required to create a high poly model for mobile games. Software required: ZBrush 4R7, 3ds Max 2016, Photoshop CS6.


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